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#1 2018-08-02 14:29:52

Registered: 2018-08-02
Posts: 1

Fail2ban for GLPI

I'm new to ShiVa3D (a 3d games engine).
I'm testing a very simple app that just displays a 3D model, it works in ShiVa Editor (1.9 PLE). I can export it fine as a .stk file. All this is on a Windows PC.
I then open the ShiVa3D Authoring tool (v1.1) on Mac OS X. I create and build my XCode project, but when I go to test the application on a device it fails with the error:
CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 4.2'
I've tried changing the project plist and setting the Code Signing Identity - with no change in the error.
Has anyone managed to install a ShiVa3D app on an iPhone (or any iOS device?). I'm not trying to publish to the App Store, I just want to test my app on a device.


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